Author's note:
This is my entry for the 2020 Geek Pride Day Story Event. As per the rules of the event, this is a stand-alone story. However, if you would like to read more about the couple (including how they first met), they also appear in my story "Footspotting", which you can find on
my submissions page
. Also, thanks to CuriousKnight for assistance in editing.
***
"Well, Erica and Kevin bailed on us," Ingrid declared with exasperation from the couch. It was the middle of winter and, despite the apartment's heater, her skinny physique made her feel cold all the time. She wore a sweater, leggings, and heavy wool socks.
"Wait, isn't that everyone?" Roger asked his girlfriend, looking up from the rule book he was reading.
"Yup," she replied, setting her phone on the coffee table in frustration. "Dan said he had a huge research paper due on Monday that he had forgotten about. Susan said she's feeling sick, but she probably just doesn't want to come. And now Erica and Kevin are out because they 'don't want to be up too late' tonight."
"Fuck," Roger swore to himself, setting down the booklet. He and Ingrid had spent the past hour setting up the massive board game that lay sprawled out on the dinner table before him: Crepuscular Interregnum, a strategy game of galactic domination, with tenuous alliances, complex resource management, and epic starship battles. It needed a minimum of three players and could hold up to eight, and was supposed to take six hours or more to complete.
Before he had met Ingrid, about two and a half years ago, Roger would not have been able to even imagine that such a game could exist. But as they dated, her hobbies rubbed off on him. He played more and more board games and joined the D&D game she was a part of too. His hobbies—photography and video games—had transferred to her only a little, but that didn't really bother him.
"So, what, we just pack all this up again?" Roger asked, getting frustrated too. "It's a minimum of three people, right?"
Ingrid rose from the couch to join him at the game table. She scrutinized the setup and adjusted her huge wire frame glasses. They were dorky as hell but, like her name, Roger had come to love them.
"Technically, it needs a minimum of three factions," she clarified, emphasizing the final word of her statement. Roger could see where she was going with this. "So, if we each play two factions, we could make it work. More or less. We would need to tweak a few things though..." she trailed off in thought.
Roger nodded at the idea as he thought it over himself.
"Should we pick our factions or draw them randomly?" he asked. They had planned on random factions, for the group, but this situation was a little different.
"Both," she declared with a clever grin. "First one random, second one chosen. So, you don't build the perfect combo from the start, but you do get some semblance of strategic choice."
Roger hummed in assent.
"And how about final scoring? Just add up the Galactic Influence scores between your two factions?"
"That makes sense to me," she agreed. "Better than just using the highest of your two. That way you have to actually play both factions to their maximum efficiency, rather than just letting one be a boring support for the other."
These were Roger's thoughts exactly.
"How about trading between the two factions?"
"You can trade anything you normally could with another player—credits and assets, but not ships or combat cards."
Another fair ruling, Roger figured. The whole thing might actually work...
"But, I think a couple of other new rules are in order," Ingrid said with a sly grin. Roger had seen this grin before. He had a good idea of where her "new rules" were headed.
"There are six rounds in the game total," she began. "At the end of each round, the person with the most Influence gets to make the other one strip a piece of clothing."
Roger returned her grin. She was an incorrigible pervert at heart, and he loved that about her.
"And the winner of the whole thing," she continued, "gets to choose how we have sex tonight."
"So, we're having sex regardless, right?" Roger clarified.
"Duh," she replied. "But the winner calls the shots. Picks the positions or whatever."
"Sounds good to me," Roger said with a smile. The "or whatever" clause was already exciting his imagination. They both leaned across the table to seal the deal with a kiss.
"Now, let's get this thing started," Ingrid said with a clap of her hands. "It's already past 5:00. Alright, first thing. Factions."
She loosely shuffled the small stack of 8 faction cardboard playmats and set it on the table. She drew hers first.
The Racharti. These slender cat-like aliens had mild telekinetic abilities and were master battlefield tacticians. They weren't combat powerhouses, but had abilities that let them evade destruction or use low-power combat cards in place of higher-power ones. All in all, they sounded, to Roger, like a faction that was going to be extremely annoying to have to deal with.
Roger drew his first faction next.
The Golvatu. Stoic-looking rock aliens with huge battleships, heavy armor, and big guns. Roger had wanted to get this one because he hoped to have one "simple" faction and another that was a little more complex. And they didn't come simpler than the Golvatu.
Ingrid took the remaining six playmats and turned them over for them both to see.
"Go ahead," she offered.