I haven't written anything in ages, and I hope you enjoy this! The basic setting is a recurring fantasy of mine: I think I like it more than straight-up fantasy.
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An interdimensional RPG game had seemed like such a cool idea. You stepped through a doorway and found yourself in another world where the rules of this one didn't apply – it had been specially constructed to function just like a silly fantasy adventure game. You could carry up to 100 pounds in your pack, only really feeling one in ten. You could control your own appearance at the beginning. Participants fought monsters and performed actual magic. Pain only smarted, and if you died you ended up resurrected at the nearest temple.
It was the last bit that had made Katrina sign the long waiver agreeing that everything that went on was part of the game, not a criminal act, and nothing to do with the gamerunners – because nobody could kill or really hurt her, and nothing she owned in the game was real, so why should she hold them liable? But that had been very short-sighted.
She realized this several days into the game. The first day she'd joined a group of other newbs, bought the cheapest gear, and got a quest in a tavern. The second day they all started traveling through the woods. The third day they ran across a field of Clinging Vines that just shouldn't have been placed so near to a path for a starter quest, in all fairness, and Katrina, hoping to just get one of the little ones on the edge for some XP, ended up hanging in midair by one wrist. Very quickly, she was pulled deeper into the patch, her other wrist grabbed and held up, and more tendrils starting to wrap around her ankles.
"Let me go!" she shouted. "Guys, cut me out of this!" To her surprise, they stood there, expressions ranging from shocked to bored.
"Hang on," said one in the middle, "if we go after you, they're just going to get all of us. What's the point in that?"
"We can't just let her wait here until she dies ..." said another. "Right?"
"The rulebook says if you're Entangled for more than six hours, you automatically die," said Mel, who had inserted herself into a leadership role and was now one of the bored ones. "Tanya's right, there's no point. Katrina doesn't have anything necessary in her pack that we can't replace at the next town." She turned, and the rest followed her.
"You can't just leave me here!" Katrina insisted.
Mel looked back over her shoulder. "Sorry. Don't make such a stupid move next time." They'd vanished from sight within thirty seconds.
The Clinging Vines weren't exactly sentient. They weren't trying to do anything, they just moved around semi-randomly as far as she could tell. The ones on her arms moved her slowly up and down, while the vines on her ankles were more independent, swirling her legs in tight circles and figure eights. It wasn't